This DBMS was started by Marcelo Boeira in 2016 as a learning vehicle for understanding the development of NoSQL database systems, such as Redis. Originally written for Crystal, it has since been built out to additionally support Python, Ruby, and Elixir with help from Mauricio Antunes, Hugo Abonizio, and Vitalii Elenhaupt. Its last commit was made in early 2018, and Boeira has since archived the Github repository.
BoJack does not provide any kind of concurrency control. Concurrent client requests are handled by the Crystal language's concurrent Channel class, which is an abstraction of threads.
Bojack logs, in addition to errors, individual commands for any client action, along with the date and time of interaction, and the client's address and port.
This includes anytime a client connects, or a key is set, updated, or deleted.
BoJack uses Crystal's default in-memory hash table to store its data as key-value pairs.